Testimonials

“Peter is extremely knowledgeable about user experience and design. His UX insights are spot on and align with industry best practices–he always has the end customer’s best interests in mind whether he’s designing the flow for a game feature, payment process, or player messaging. He’s equally comfortable with designing early concepts as he is with making incremental improvements to an already existing design. I’d be happy working with Peter again!”

Mike Wallis – Sr. Director of Product at DoubleDown Interactive

“Peter is an amazing User Experience Designer that did some great work for our team on DoubleDown Casino and DoubleDown Fort Knox mobile apps. I appreciated the thought and depth that Peter put in his designs. He provided thorough documentation, mockups, and visual prototypes for many complex features. Most recently he was responsible for the design of subscription and game unlock designs and he did a great job. I particularly appreciated how well he collaborated with product management and other disciplines to iterate on his designs.”

Andrew Kertesz – Sr. Director of Engineering at DoubleDown Interactive

“Peter and I worked closely together on feature development at DoubleDown, most notably on a subscription service offering an enriched experience within DoubleDown Fort Knox. Starting with a set of goals and KPIs that served as a compass, Peter worked with me in my capacity as a Product Owner to steer the feature towards success throughout the development process.”

“Peter mapped out flows, wireframes, and documentation, guided collaboration with other contributors, conveyed our vision to senior leadership at milestone presentations, and weighed in on the instrumentation that would let us analyze and iterate upon release.”

“Subscriptions continue to be the most popular purchase in the app.”

Keith Tallon – Product Manager at DoubleDown Interactive

“I attended many UX demonstrations led by Peter for upcoming or proposed features. He broke down the user experience for the team into very clear, logical, and straightforward flows and effectively communicated across multiple disciplines.”

“His player-first stance, deep knowledge and experience, and approachable nature makes Peter an essential component on any team, and given the opportunity, I would feel privileged to work with him in the future.”

Derek McCaughan – Digital Artist | Art Director at DoubleDown Interactive

“I worked with Peter Lewis at DoubleDown Interactive for 3 years. He is a solid designer with strong insights into product design and good at strategic thinking. He dives deep into the user experience and uses data and research to validate his thinking.”

Janine Bostock – Senior Product Designer at Providence Health & Services

“Peter and I worked together several years at DoubleDown and he helped me through the on-boarding process when I moved to the UX team. I appreciated his dedication and passion for UX.”

“He championed UX meetings to unify communication and processes across functions and apps. When designing for DD games, he went above and beyond to always keep the user in mind, creating the best player experience possible. He was a true asset and would be a great addition to any company.”

Jodi Sherwood – Sr. UX Designer at DoubleDown Interactive

“I’ve worked with Peter at three different companies now, and he always makes my job significantly easier. Knowing that the entire art team is well managed, that they’re working smoothly with engineering and design, and that the pipeline is sane and workable, is a tremendous weight off my shoulders as a producer. Peter is always at the top of my list of people to bring into any new studio.”

Chris Mahnken – Sr. Producer at Big Fish Games


“Peter has a wide range of knowledge on process, art techniques, and integration with the latest technology that helped immensely in building proper art pipelines for the project.”

“He is a helpful positive team member with both a good eye for quality art and technical expertise for the pipeline work. On top of that Peter showed good accumen in dealing with art outsourcers and the business of getting art built. He enabled the team to create thousands of art assets in an environment that was filled with ambiguity.”

DananDavis – Lead Product Manager


“I’ve worked with Peter for the past year on the same project team, but in different studios. Very quickly I learned to trust Peter as an advocate for what’s right on the project, and as an essential link between our studios. Peter always seems to be connected to the right people that can help solve any problem that comes up.”

“While clearly a strong leader of artists, his technical knowledge is also quite rich – and he marries the two disciplines well.”

Adam Tizel – Project Manager


“I’ve had the privilege of working with Peter both as a colleague and assisting him on a User Interface project while he was the Art Lead on Microsoft’s ESP project, and in both cases he was absolutely one of the most knowledgeable, creative and personable creative talents I’ve worked with.”

“As an artist, Peter used his considerable experience to improve upon existing methods while imparting excellent advice to his co-workers. As an art lead his creative insight was invaluable to me as we drove through tons of work in a short time-frame, and his agreeable manner made him a pleasure to take direction from.”

Dave Adams – User Experience Designer at Microsoft


“Peter worked for me on Microsoft Train Simulator 2 as floating lead that I used on both vehicles and environments. His experience with outsource production management gave us the coverage we needed with very little ramp up time. Peter was highly professional and displayed good communication skills with the art team. My experience with Peter was that he was reliable and someone who could trust to take ownership without getting lost in the details.”

Peter Zahn – Art Lead, UI/UX Designer